Arma 3 bat8/30/2023 This includes complex Alive setups (a full working map) or with my alive test kit (which is one player unit + Alive Required (HC turned on) + Virtual + Mil placement + Civ placements (no zones) and three headless clients modules (playable called HC1, HC2 and HC3).However as soon as alive is installed both on the dedicated server and my local arma server the headless client will connect and get disconnected several seconds later.I can successfully do this on unmodded missions and also with other mods.I'm using a dedicated server remotely and trying to connect my arma server (under tools) to it as a headless client. Got a weird issue with the headless client I'm trying to use in all alive missions.
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